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|Grades 1 and up| Brain Mates is a fun and engaging activity to help children and teens identify, explore, and gain control over different parts of their cognition and thinking patterns. The eight Brain Mates represent...
|Grades K-6| SAVE $4.00 The Julia Cook Digital Age 4-Pack includes 3 storybooks and 1 activity book: But It’s Just a Game Storybook Cell Phoney Storybook The Technology Tail...
|Grades 1-6| This engaging game teaches children to be safe, aware, & alert! Encourages being responsible & making good decisions Useful for counselors, parents, and teachers Developed by a child...
|Grades 1-6| Digital Citizenship brought to life! A timeless message to reinforce online safety, kindness and respect in a digital world. A cute, creative story about children and their texts, tweets, posts and...
|Grades 5-9| Combining a strong and dramatic story line, Inbox is a powerful tool that addresses the current trend of cyber bullying, the use of electronics to harass and bully someone. The story illustrates...
|Grades 3-6| Kids will discover five keys to staying safe online through a hip, fast-paced style and age-appropriate information. Through other kids' Internet experiences (including one who was stalked by an...
|Grades 2-6| The set includes: Cell Phoney After much anticipation, Joanie Maloney finally gets her very own cell phone! Knowing that owning a cell phone requires responsibility and sound judgment, Joanie's mom...
|Grades 1-5| Cyman is a cyber-surfer who learns that the responsible use of technology and the Internet can be very rewarding, but abusing these technologies can often lead to some terrible consequences. After making...
|Grades 4-8| Young people independently communicating with others their age is nothing new, but now that their communication is made more visible to adults though the digital world, what is the responsibility of...
|Grades 3-8| Kids are fascinated by the internet—a fascination that can be helpful or harmful. Rather than preaching to students what they should and should not do, use the technique of bingo to teach students the...
|Grades 2-6| Meet Jasper! A young boy who is totally absorbed with playing video games: “With my game controller in my hands, I’m the boss of my whole world! I can be who I want and...
|Grades 2-6| This fun and thoughtful activity book can be used alone or combined with Julia's technology-driven storybooks, Cell Phoney and But It's Just a Game. As a teaching tool, it will help...
|Grades 4-8| Cyberbullying, it’s in headlines all too often these days as literally millions of kids gain access to new technology and the online world. The Wild Wild Web provides a critical tool for educators,...